Archive for 2008
I’ve always liked rainy days, I think it’s something about how they force everyone to be a little bit more creative than usual in order to find some entertainment. There’s always some good fun to be had, whether it’s making blanket forts or playing with friends.
I have a couple of prints left after SDCC of the drawing I created for the Zog toy launch. If you’re interested, you can grab one here.
Today at noon (PST) pre-orders for Zog toys should go live at StrangeKiss for the regular purple edition for $79.95 and the Kozik bloody colorway for $99.95. If you are attending SDCC this year, we have a small shipment that we flew in and we’ll be raffling off 5 per day so make sure to come by to pick up a ticket for your chance to purchase one. The web pre-orders should start coming in within a few weeks since they’re being shipped by boat from the factory.
The production line is in full force and the first toy shipments of Zog and the Murder Zog variant by Kozik are on their way here for a late July release during SDCC. I’ll have more specific details as it gets closer, but you can get some more specs and information at Strangekiss where they will be available for purchase online in a few weeks.
I’ll be speaking at the upcoming ICON5 Illustration Conference in New York over July 4th Weekend. I’ll be joining Gedeon Maheux and Von Glitschka to talk about Ă˘â‚¬Ĺ“The Art and Science of
Icon IllustrationĂ˘â‚¬Âť. If you’re going to be at the conference, definitely stop and say hello!
Treats for the bottom-feeders.
I always like to play with freeform shapes when I doodle in my sketchbook, so I’ve tied some of that together with a bit of color exploration that’s out of my normal range. It ended up creating a surreal landscape with a mysterious girl, although I’ll let you figure out why she’s in the garden.
Things are getting close now, it looks like we are on schedule and just hit the wax mold stage of production.
The wax model will be used to produce the production molds that the vinyl will be injected into. Ă‚Â So we’re getting very close to having a final product!